Thursday, December 31, 2009

Checkers Tutor 1.03

I just published version 1.03 of Checkers Tutor on the Android Market. It has improved move input, displays the current level in the title bar, displays the last move with a blue arrow instead of not-so-nice highlighted squares, and fixes a bug in the arrow rendering for capture moves when the board is flipped. Behind the scenes, I cleaned up a bit again, but my board class is still a God Object which isn't nice. The screenshot below shows how it looks (still quite similar to version 1.0!).


Checkers Tutor has some features that are better than what I have in CheckerBoard
  • The move input is smarter: clicking on a piece that only has one legal move immediately executes that move (like in CheckerBoard), but also clicking on a square that can only be reached by one piece executes that move (unlike in CheckerBoard). This is nice because on those tiny mobile phone screens it's probably not easy to input moves, and every click you can save helps.
  • All legal moves can be displayed with yellow arrows to teach the rules.
  • The last move played can be shown with a blue arrow.
  • The beginner level attempts to reach a bad (but not immediately losing) position at all times. This should avoid frustration for beginners, who are usually not happy with my PC programs because they lose too often.
Some other things are not so nice yet:
  • The checkers engine is not as strong as I would like it to be. A large part of this is the low speed of the hardware, but I must admit that I haven't worked too hard on improving my Java checkers engine. It will most probably be more than good enough for 99% of the users. Nevertheless, a small opening book and perhaps endgame databases up to 4 pieces would greatly enhance its play, as would some more work on the evaluation function.
  • The game is not saved when you quit and return (or when you switch the display from portrait to landscape mode or vice versa), only the current position. You cannot undo any moves made in the last session.
  • There is not much advice to help a novice what to do with the game after installation. I would like to add something like Tips on Startup to improve this.
  • Move input is limited to touch, but perhaps on phones with small screens this is not practical, and adding keyboard support would be nice.
  • And probably many other things that I forget...
However, my christmas holidays are coming to an end, so the next update will have to wait a bit.

Sunday, December 27, 2009

Checkers Tutor 1.02

In the 5 days since the publication of Checkers Tutor for Android, I fiddled around with it a bit. I added a feature to display all legal moves in the current position (it claims to be a tutor after all...), and I fixed some minor bugs: v1.02 now also displays properly in the landscape mode and the board numbers scale better (also on hi-res devices). Behind the scenes, I cleaned up the user interface code a bit to make it more readable, maintainable and less bug-prone. As usual with this cleaning business, it never actually ends. My board class has more than 700 lines of code, and after reading Robert C. Martin's nice book titled Clean Code, I must assume that that is too much, and besides I find a couple of the code smells he lists in my code...
These things aside, I'm afraid that my Checkers Tutor has missed the boat anyway - it got 228 downloads in its first 5 days, which means nearly none compared to Aart Bik's Checkers for Android, which apparently got over 250'000 downloads in one year (see Aart's blog for more information). This is the usual punishment for coming late to the party - I could have published Checkers Tutor in August, but somehow felt I should still add zillions of features to make it better than Aart's app - in the end I never added these features, and the early bird has caught the worm - the attention of the Android Market, where often-downloaded programs are more visible, and thus go in a positive feedback loop.

Saturday, December 26, 2009

Blog labels

I added labels to nearly all posts on this blog, so that it is now much easier to find specific information. I have no idea whether anyone might be looking for anything here, but if so, it will be much easier to find things now! I am a bit surprised that suicide checkers takes the top spot in the labels list to the right...

Wednesday, December 23, 2009

Checkers Tutor for Android published!


I finally got round to publishing my Android checkers program - it *should* be available on the Android market under the name "Checkers Tutor" - but since I don't have an Android phone I have no way of knowing whether it really is there!

Monday, December 21, 2009

CheckerBoard 1.7 & co.

I just published a new version of CheckerBoard on my website. CB 1.7 has some minor bugs fixed, and doesn't write to the program files - CheckerBoard directory any more, which was a problem with the UAC (user account control) of Windows Vista and Windows Seven. Most of the changes in CB 1.7 were contributed by Ed Gilbert; thanks a lot Ed!
The CB source code is also available, but still rather difficult to comprehend.

I also updated the engines to comply with Vista/Win7, Cake and the Kingscourt engine didn't work with the new OS versions unless run with administrator rights. The CB install package now also includes Suicidal Cake with a 4-piece endgame database for suicide checkers and an opening book. I worked on suicide checkers about 3 years ago, and thought it would be a shame to leave what might be the world's best suicide checkers program rot on the shelf...

Wednesday, December 16, 2009

CB and Windows 7

I'm writing this post on my brand-new Windows 7. Unlike Vista to which I took an instant dislike, this product seems to be much more user-friendly (UAC...) and the harddisk isn't working for about an hour after startup. Of course, the very first thing I did with Win7 was to test whether CheckerBoard was working on it, and it is - however, it has to be run as Administrator, otherwise it crashes. I think it was the same with Windows Vista (but I can't remember), and I hope I will have some time during the christmas holidays to sort out these issues.